﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WorldEvolution
{
    /// <summary>
    /// 人物所处区域
    /// </summary>
    public class PlaceComponent : IComponent
    {
        protected override void OnInit()
        {
            EventManager.Instance.AddListener<EventEntityBorn>(OnEntityBorn, Owner.ID);
        }

        void OnEntityBorn(EventEntityBorn agrs )
        {
            
        }
        
    }
}
